AI Insights · Timothy · July 2024
Top 5 Fish Games on iOS in UAE Q2 2024
In Q2 2024, the top fish games on iOS in the UAE showed varied performance in terms of weekly downloads, revenue, and active users, with notable trends for each app.
In Q2 2024, the top fish games on iOS in the United Arab Emirates exhibited diverse performance trends. Here's a closer look at the weekly downloads, revenue, and active user metrics for each game, based on data from Sensor Tower.
Fishdom from Playrix saw a steady rise in weekly revenue, peaking at around $21K in early May before fluctuating between $14K and $18K for the remainder of the quarter. Weekly downloads started at 1.4K in early April, dipped to a low of 489 in late April, and then surged to over 4.4K by mid-June. Active users showed a consistent increase from 5K in early April to nearly 6.9K by mid-June, with a slight drop to 5.8K by the end of the quarter.
Hungry Shark Evolution by Ubisoft experienced modest weekly revenue, peaking at $491 in early April and fluctuating around $300 thereafter. Downloads were relatively stable, ranging from 301 to 646 weekly, with a peak in mid-June. Active users remained steady, starting at 5.9K in early April and ending at 6K by late June.
Aquarium Land - Fishbowl World from HOMA GAMES showed minimal revenue, with a peak of $85 in early May and fluctuating between $17 and $64 for the rest of the quarter. Downloads were steady, ranging from 280 to 639 weekly, with a slight increase towards the end of the quarter. Active users remained consistent, starting at 2.6K in early April and ending at 2.4K by late June.
Hungry Shark World, another title from Ubisoft, generated weekly revenue peaking at $550 in early April and seeing a significant drop to $103 by late June. Downloads fluctuated, with a high of 835 in mid-June and lows around 185. Active users started at 6.4K in early April, reached a peak of 6.1K in mid-June, and ended at 5.1K by the end of the quarter.
Fish IO: Be the King from Bravestars Technology JSC did not generate any revenue throughout the quarter. Downloads were modest, peaking at 191 in mid-May. Active users remained relatively stable, ranging from 439 to 559 weekly, with a slight dip towards the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.